Server Economy Guidelines

Purchasing a Shop
Shops can be purchased for 1 Diamond Block payable to your server's moderator or administrator on duty. You may sell any items you wish, but if your offerings are too diversified you may be facing down some stiff competition! Picking a specialty and/or theming your shop is required. Pay your 1 Diamond Block fee to purchase either a 10x10 block space in Artisan Park (build your own) or a prefab shop in the city shopping areas (ready to use, decorate how you'd like, high traffic). Any storefront marked with a blue wool in the city hub is available for purchase. In lieu of rent a 15% tax will be levied against the final sale price of every transaction automatically. A $25 Fee will be assessed each time a new instance of a ChestShop is created (each time a chestshop sign is finalized) '''to prevent rapid turn over of shop inventories. If it becomes an issue this fee will be increased.'''

Currency
Java (Beta)'s currency is Cash$ and items are bought and sold from ChestShops (click here for setup guide). NO OTHER CURRENCY SHOULD BE USED.

Cash can be earned by:


 * playing minigames
 * selling items to the server shop
 * selling items to other players via player shops
 * providing a service to other players for a fee

You can also earn cash by simply playing survival, the longer you play the better the rewards! See Playtime Rewards for more info.

Decorating
Shops can be decorated in which ever way the player likes, care should be taken with using item frames to avoid lag issues. Armour stands must be item locked by a Mod or barrier blocked (this will stop any new players potentially stealing items from them) The structures in which a shop resides are not to be changed.

General Rules

 * Each shop should use the economy plugin only. Trade-boxes and giveaways are not permitted in shops.
 * Each player can have 2 shops. No more.
 * Shops can only sell up to 7 items and may only purchase 2 item from players.
 * Variant shops may have all colors of an item sold at once (over the item limit) but selling the color/banner variants of an item uses all available item spaces. Example: All colours of concrete are allowed in one shop but cannot be in the same shop as all colors of wool, or a single other non-conforming item.
 * OWNERS OF VARIANT SHOPS MAY NOT PURCHASE ITEMS FROM PLAYERS.
 * Shops must ALWAYS be labeled with a players name in an easy to read area on the front of the building. Shops that don't follow this rule will be bedrocked closed until the owners comply.
 * There are to be absolutely NO shared shops, of any kind, for any reason.
 * In lieu of rent a 15% tax will be levied against the final sale price of every transaction automatically.

Service Shops

 * Items may not be sold in shops where services are sold.
 * Up to three services may be sold at a time per shop.
 * Service shops count against your total shop count.

Offers and Deals

 * Deals that involve items at a reduced rate (ie: 2 for 1) are forbidden and shop owners must reduce prices to accommodate the discount instead.


 * Free items for each customer purchase (ie: free glowstone powder with each purchase) can be done via a chestshop for the sell value of 0. Shop owners provide this offer at their own risk and no replacements will be given in the event of theft.

Minimum Item Prices
Some items have a minimum price that must be charged for them to be sold. Please check the following table to see if it applies to you:


 * REMEMBER: these are minimums, you may charge more, but you may not charge less.

*All Gear and Tools must be sold for at least the value of the ingredients to craft them.

Economy Systems Abuse
Abuse of any of the economy systems listed on this page will result in a ban. If you find a loophole or exploit you are expected to report it to a staff member immediately.

COMMON COMMANDS

 * /balance -  check your current balance
 * /pay -  pay another player from your account
 * /shopsearch - search an item to see if it's currently available from any shops (may or may not be in stock)